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| ||http://openknights.sf.net/neveredit/neveredit.jpg|| Neveredit aims to provide end-user module editing facilities for Bioware's Neverwinter Nights computer game. It is open source. You can find much more info [http://neveredit.sf.net here.] Next to players of NWN, neveredit may be interesting to wxPython coders as it is deployed cross-platform on linux and Mac OS X and does other things people often ask about like multiple OpenGL displays.|| | ||{{http://openknights.sf.net/neveredit/neveredit.jpg}}|| Neveredit aims to provide end-user module editing facilities for Bioware's Neverwinter Nights computer game. It is open source. You can find much more info [[http://neveredit.sf.net|here.]] Next to players of NWN, neveredit may be interesting to wxPython coders as it is deployed cross-platform on linux and Mac OS X and does other things people often ask about like multiple OpenGL displays.|| |
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Neveredit aims to provide end-user module editing facilities for Bioware's Neverwinter Nights computer game. It is open source. You can find much more info here. Next to players of NWN, neveredit may be interesting to wxPython coders as it is deployed cross-platform on linux and Mac OS X and does other things people often ask about like multiple OpenGL displays. |

